Despite being a species which lent its name to really boring Jack Nicholson/Michelle Pfeiffer vehicle and a terribly pompous, bearded news anchor (does the Situation Room really have to be TWO FUCKING HOURS LONG???)*, wolves are pretty fucking awesome. When you get right down to it, they're actually quite precious, and as far as I know they only eat people when they're really, really hungry, a reason for which they are often misaligned but is apparently okay, nay, heroic for hunky rugby players (some of whom I would like to eat, but that's for another post, possibly with exposed genitals). It was with great pleasure then that I learned of certain goings on at the Minnesota Zoo, goings on that pertain not only to wolves but also to another love of mine, video games, goings on that go by the name WolfQuest.
The WolfQuest experience will go beyond the game with an active online community where you can discuss the game with other players, chat with wolf biologists, and share artwork and stories about wolves.
How rad does that sound? And since it's financed by the National Science Foundation, it's entirely, 100% free - never have I been so happy with where my tax dollars are going. The bad news though? Not coming out until December. Guess that finally gives me a reason to finish Okami (absolutely incredible game, fucking bullshit gameplay-padding "defeat all the bosses again!" gimmick).
Fig. 1. 2001-era graphics mean it might actually run on my ancient laptop; also,
communicating by pissing - bitchin'!
*Remember that part in Cats vs. Dogs where there was like a live news feed and the reporter's name was Wolf Blitzer and there was a photo of a precious wolf, possibly holding a microphone? No? Well fuck you.
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